10/29/2023 0 Comments Bump map creator![]() This tool reaches farther into the art discipline than you may be willing to jump, but I do think that the procedural creation methods used in the software do speak to people more comfortable with writing code than drawing on a Cintiq. You don’t need two meshes to bake the difference between to create in this package, but it also does a great job of baking maps if you do. It’s my current go-to for material creation and is good at creating a normal map from nothing. Substance Designer While this, again, isn’t free it is one of the better packages I’ve used for authoring textures. ![]() None of these solutions are as good as generating a normal from the difference between two meshes, but this one has a lot of control and does a good job. The best part of the software is the delighting it does for the base color map as well as the tiling features. Bitmap 2 Material (B2M) is not a free application, but is one of the better options I’ve used.I don’t think there has been any development on it for a long time, but it was pretty standard in the games industry for a while. Crazy Bump which is free, and has been around for a long time.Powerful algorithms create normal maps from your sprite automatically. I agree with and that creating from a photo is the quickest way to do it without baking the difference between two meshes. The effect tools generate normal maps based on image processing algorithms.
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